ENTITY GUIDE · VERIFIED SEPTEMBER 2026
MiniMax H3 vs Hailuo AI: What’s the Difference?
A model-to-product distinction first, then a production comparison of MiniMax H3 and MiniMax-Hailuo-2.3 using current official specifications, API contracts and list pricing.
Quick Answer
MiniMax H3 and Hailuo AI are not two competing video models.
MiniMax H3 is MiniMax’s current general-purpose multimodal video-generation system. Hailuo AI is MiniMax’s creator-facing web product and one official route for using H3 online.
If by “Hailuo” you mean MiniMax-Hailuo-2.3, then the comparison becomes model-to-model. H3 is the newer multimodal system with 4–15 second generation, native stereo audio, up to 2K output, multimodal image/video/audio references and public H3-Base weights. Hailuo 2.3 is an earlier hosted model focused on text-to-video and image-to-video with fixed 6- or 10-second 768P modes and a 6-second 1080P mode.
The correct comparison therefore depends on what “Hailuo” means in your workflow: the Hailuo AI web app, the Hailuo 2.3 API model, an older Hailuo model, or the newer H3 model accessed through Hailuo AI.
Which Hailuo Do You Mean?
| Name | What it is | Role | Direct H3 comparison? |
|---|---|---|---|
| MiniMax H3 | Current multimodal video-generation system | Current model/system | Baseline |
| Hailuo AI | MiniMax creator-facing web product | Official online product/access route | No — product vs model |
| MiniMax-Hailuo-2.3 | Earlier hosted video model | T2V + I2V API model | Yes |
| MiniMax-Hailuo-2.3-Fast | Faster/lower-cost Hailuo 2.3 variant | I2V-focused API model | Yes, for I2V |
| MiniMax-Hailuo-02 | Earlier video-model generation | T2V/I2V/frame workflows | Historical comparison |
H3 is a model; Hailuo AI is a product; Hailuo 2.3 is a separate earlier API model.
Do not compare pricing, privacy, open weights or API parameters until the exact Hailuo entity has been identified.
MiniMax H3 vs Hailuo: Quick Verdict
Choose MiniMax H3 when you need the current MiniMax multimodal video system, native generated stereo audio, up to 2K output, 4–15 second duration, first/last-frame control, broad multimodal references or access to public H3-Base weights.
Choose H3
Current multimodal system, 2K workflow, native audio, references and H3-Base.
Choose Hailuo AI
Convenient official web product for browser-based generation.
Keep Hailuo 2.3
Existing V1 integration, fixed presets, explicit camera commands or lower listed cost for certain requests.
Try H3 with Your Existing Hailuo Brief
Use the same subject, motion, framing and acceptance criteria.
Generate with MiniMax H3Try MiniMax H3 Before Comparing Hailuo
Before migrating an existing Hailuo workflow or choosing a different access route, test the same production brief in MiniMax H3. Use the same subject, motion requirement, framing and acceptance criteria. Record the retries required to reach a usable output rather than judging models from unrelated showcase clips.
Test your real Hailuo brief in H3 below.
First 5 images are included; each additional image uses 3 credits.
MP4 / MOV / MKV, up to 3 files, 50MB each
MP3 / WAV / AAC / FLAC, up to 3 files, 15MB each
Recommended for testing prompts and first drafts.
2K output is available on the 2K tier only.
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Product AdsVintage Binocular Brand Film
Product Ads- Model
- MiniMax H3
- Duration
- 15 seconds
- Resolution
- 768p
- Est. cost
- 90 credits
“Use Images 1–4 as sequential keyframes, seen through a vintage binocular viewfinder searching for the MINIMAX installation. Open out of focus with subtle handheld shake, then push in quickly and rack focus onto Image 1. Between keyframes, use fast binocular-scan transitions with whip movement, motion blur, optical smearing, and brief exposure flicker. Cut at peak blur, then settle and snap back into focus. Keep the twin circular lens mask absolutely fixed throughout: identical position, scale, feathered black vignette, and edge softness, with no warping or drift. Only the image inside the mask may move. In Image 2, let the fabric move gently in the wind while the MINIMAX lettering follows the folds and remains legible. In Image 3, the subject should feel like a stylish passerby caught by chance, walking, turning, and swinging their arms naturally. In Image 4, the subject adjusts their glasses or lifts their chin slightly with a cool, effortless fashion-campaign attitude. Red typography should resolve with the focus: begin slightly blurred and at low opacity, then fade into clarity over 0.3–0.5 seconds. A subtle vertical slide or slight tracking expansion is allowed. Fade it out before the next transition or let motion blur carry it away. No spins, bounces, or large fly-ins/outs. Visual language: a voyeuristic, Wes Anderson-inspired 35 mm film look with fine grain, soft highlight halation, restrained color, and red typographic accents. Minimal, premium, lightly playful. Do not add people, vehicles, buildings, or logos. Preserve the core composition and the MINIMAX installation exactly. PRODUCTION CONTROL MODE: Reference to Video. Assign Images 1–4 only as sequential visual anchors. TIMELINE: 0–3s search and rack focus; 3–10s two fast scan transitions; 10–15s settle on the final mark. CONTINUITY LOCKS: the twin circular mask, vignette softness and installation lettering never change geometry. CAMERA: handheld micro-shake inside the mask only; cut at peak motion blur. AUDIO: wind, cloth movement and two short optical whooshes; restrained low pulse, no dominant score. END FRAME: hold the final mark sharp for one second. AVOID: mask drift, melted text, cross-dissolves and extra subjects.”
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Use Images 1–4 as sequential keyframes, seen through a vintage binocular viewfinder searching for the MINIMAX installation. Open out of focus with subtle handheld shake, then push in quickly and rack focus onto Image 1. Between keyframes, use fast binocular-scan transitions with whip movement, motion blur, optical smearing, and brief exposure flicker. Cut at peak blur, then settle and snap back into focus. Keep the twin circular lens mask absolutely fixed throughout: identical position, scale, feathered black vignette, and edge softness, with no warping or drift. Only the image inside the mask may move. In Image 2, let the fabric move gently in the wind while the MINIMAX lettering follows the folds and remains legible. In Image 3, the subject should feel like a stylish passerby caught by chance, walking, turning, and swinging their arms naturally. In Image 4, the subject adjusts their glasses or lifts their chin slightly with a cool, effortless fashion-campaign attitude. Red typography should resolve with the focus: begin slightly blurred and at low opacity, then fade into clarity over 0.3–0.5 seconds. A subtle vertical slide or slight tracking expansion is allowed. Fade it out before the next transition or let motion blur carry it away. No spins, bounces, or large fly-ins/outs. Visual language: a voyeuristic, Wes Anderson-inspired 35 mm film look with fine grain, soft highlight halation, restrained color, and red typographic accents. Minimal, premium, lightly playful. Do not add people, vehicles, buildings, or logos. Preserve the core composition and the MINIMAX installation exactly. PRODUCTION CONTROL MODE: Reference to Video. Assign Images 1–4 only as sequential visual anchors. TIMELINE: 0–3s search and rack focus; 3–10s two fast scan transitions; 10–15s settle on the final mark. CONTINUITY LOCKS: the twin circular mask, vignette softness and installation lettering never change geometry. CAMERA: handheld micro-shake inside the mask only; cut at peak motion blur. AUDIO: wind, cloth movement and two short optical whooshes; restrained low pulse, no dominant score. END FRAME: hold the final mark sharp for one second. AVOID: mask drift, melted text, cross-dissolves and extra subjects.
CinematicEpic Space Opera Teaser
Cinematic- Model
- MiniMax H3
- Duration
- 15 seconds
- Resolution
- 768p
- Est. cost
- 90 credits
“Epic theatrical space-opera teaser Keep the pace fast and the scale enormous without letting the edit drag. Use sharp hard cuts, a shaking command deck, white-hot flashes, split-second black frames, and a violent jump-to-warp impact. Title cards should use wide-tracked cinematic typography—not pure white—with restrained material texture, subtle illumination, and a faint edge glow. Animate the titles by emerging from deep-space shadow, catching a sweep of starlight, opening their letter spacing, leaving a slight afterimage, and flashing briefly against black. PRODUCTION CONTROL MODE: First & Last Frame. SHOT BUDGET: maximum four shots. TIMELINE: 0–3s command-deck disturbance; 3–7s gateway reveal; 7–11s jump-to-warp impact; 11–15s title on black. CAMERA: one primary movement per shot. TEXT LOCK: exact title copy, centered, wide-tracked, fully readable for at least 24 frames. AUDIO: sub-bass rise, one metallic impact at the warp cut, then a short vacuum drop. AVOID: extra title cards, soft dissolves, pure-white typography and constant camera shake.”
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Epic theatrical space-opera teaser Keep the pace fast and the scale enormous without letting the edit drag. Use sharp hard cuts, a shaking command deck, white-hot flashes, split-second black frames, and a violent jump-to-warp impact. Title cards should use wide-tracked cinematic typography—not pure white—with restrained material texture, subtle illumination, and a faint edge glow. Animate the titles by emerging from deep-space shadow, catching a sweep of starlight, opening their letter spacing, leaving a slight afterimage, and flashing briefly against black. PRODUCTION CONTROL MODE: First & Last Frame. SHOT BUDGET: maximum four shots. TIMELINE: 0–3s command-deck disturbance; 3–7s gateway reveal; 7–11s jump-to-warp impact; 11–15s title on black. CAMERA: one primary movement per shot. TEXT LOCK: exact title copy, centered, wide-tracked, fully readable for at least 24 frames. AUDIO: sub-bass rise, one metallic impact at the warp cut, then a short vacuum drop. AVOID: extra title cards, soft dissolves, pure-white typography and constant camera shake.
FashionDesert Fashion Campaign
Fashion- Model
- MiniMax H3
- Duration
- 15 seconds
- Resolution
- 768p
- Est. cost
- 90 credits
“Create a premium 16:9 landscape fashion film. Use Image 1 for the overall mood, location, and film texture; Image 2 for the talent; Image 3 for the bag; and Image 4 for the closing brand mark. This is a fashion campaign for the clothing and bag. The tone is elevated, cool, and restrained, but the edit should still feel lively and fashion-forward—not like a conventional narrative film or an e-commerce ad. Keep the story simple: beside a vintage car on a desert highway, a woman walks to the rear of the car, opens the trunk, takes out a black bag, shares a quiet beat with the man standing nearby, then leaves carrying the bag. Integrate the clothing and bag naturally into the performance so they feel like part of the characters’ identity. PRODUCTION CONTROL MODE: Reference to Video. Image 1 controls desert location and film texture; Image 2 the woman; Image 3 the black bag; Image 4 the closing mark. ACTION ORDER: approach trunk → open trunk → lift bag by its handle → brief eye contact → walk away. CAMERA: three restrained editorial setups, never more than one move per setup. PRODUCT LOCK: preserve bag silhouette, material, hardware and color. AUDIO: desert wind, trunk latch, footsteps on gravel; minimal music. END FRAME: clean brand mark after the walk-away. AVOID: extra products, wardrobe swaps and e-commerce turntable shots.”
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Create a premium 16:9 landscape fashion film. Use Image 1 for the overall mood, location, and film texture; Image 2 for the talent; Image 3 for the bag; and Image 4 for the closing brand mark. This is a fashion campaign for the clothing and bag. The tone is elevated, cool, and restrained, but the edit should still feel lively and fashion-forward—not like a conventional narrative film or an e-commerce ad. Keep the story simple: beside a vintage car on a desert highway, a woman walks to the rear of the car, opens the trunk, takes out a black bag, shares a quiet beat with the man standing nearby, then leaves carrying the bag. Integrate the clothing and bag naturally into the performance so they feel like part of the characters’ identity. PRODUCTION CONTROL MODE: Reference to Video. Image 1 controls desert location and film texture; Image 2 the woman; Image 3 the black bag; Image 4 the closing mark. ACTION ORDER: approach trunk → open trunk → lift bag by its handle → brief eye contact → walk away. CAMERA: three restrained editorial setups, never more than one move per setup. PRODUCT LOCK: preserve bag silhouette, material, hardware and color. AUDIO: desert wind, trunk latch, footsteps on gravel; minimal music. END FRAME: clean brand mark after the walk-away. AVOID: extra products, wardrobe swaps and e-commerce turntable shots.
CinematicCyber-Grunge Fashion Film
Cinematic- Model
- MiniMax H3
- Duration
- 15 seconds
- Resolution
- 768p
- Est. cost
- 90 credits
“Use Image 1 as the reference for texture and mood, and Image 2 for the subject’s appearance. Generate a 15-second, 16:9 fashion short. Preserve the subject’s identity: long platinum-blonde hair, narrow black vintage sunglasses, a glossy black patent-leather trench coat, a cool, self-assured expression, and orange firelight reflected across the coat. Style: fast-cut fashion film on analog stock, set against a nighttime blaze with black smoke and orange-red flames. Layer in VHS glitches, CCTV signal interruptions, 1990s film grain, scanlines, chromatic aberration, light leaks, flash-to-white transitions, and subtle frame jitter. PRODUCTION CONTROL MODE: Reference to Video. Image 1 controls texture and fire-lit mood; Image 2 controls identity, hair, sunglasses and coat. TIMELINE: 0–4s close-up identity lock; 4–10s two fashion poses with hard cuts; 10–15s walking hero shot. EFFECT RULE: glitches may affect signal and background, not facial geometry or garment construction. CAMERA: handheld 35mm language with two deliberate flash cuts. AUDIO: fire crackle, low industrial beat and one tape-stop accent. AVOID: face replacement, coat color changes, continuous glitch overlays and unreadable silhouettes.”
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Use Image 1 as the reference for texture and mood, and Image 2 for the subject’s appearance. Generate a 15-second, 16:9 fashion short. Preserve the subject’s identity: long platinum-blonde hair, narrow black vintage sunglasses, a glossy black patent-leather trench coat, a cool, self-assured expression, and orange firelight reflected across the coat. Style: fast-cut fashion film on analog stock, set against a nighttime blaze with black smoke and orange-red flames. Layer in VHS glitches, CCTV signal interruptions, 1990s film grain, scanlines, chromatic aberration, light leaks, flash-to-white transitions, and subtle frame jitter. PRODUCTION CONTROL MODE: Reference to Video. Image 1 controls texture and fire-lit mood; Image 2 controls identity, hair, sunglasses and coat. TIMELINE: 0–4s close-up identity lock; 4–10s two fashion poses with hard cuts; 10–15s walking hero shot. EFFECT RULE: glitches may affect signal and background, not facial geometry or garment construction. CAMERA: handheld 35mm language with two deliberate flash cuts. AUDIO: fire crackle, low industrial beat and one tape-stop accent. AVOID: face replacement, coat color changes, continuous glitch overlays and unreadable silhouettes.
CinematicRetro Anime Crime Title Sequence
Cinematic- Model
- MiniMax H3
- Duration
- 15 seconds
- Resolution
- 768p
- Est. cost
- 90 credits
“Create a 15-second, 16:9 opening-title sequence for a stylish crime mystery. Draw from retro Japanese animation titles, hard-edged silhouettes, comic-book collage, asymmetric split screens, bold geometric color fields, English credit typography, sparse katakana accents, and a noir-jazz sensibility. Aim for 60% suspense and 40% jazz: mysterious, cool, agile, and urban—never horror, heavy drama, or a cheerful jazz music video. Build the sequence as motion-graphics collage: linework appears over black, split-screen boundaries snap into place, then color blocks and frames assemble piece by piece. Character silhouettes, prop close-ups, and English credits slide, pop, and reveal through masks on the beat. Keep it designed and graphic, not like conventional narrative animation. Credits must be clean and legible. Animate thin frames drawing on, names sliding in, letters appearing one at a time, or color blocks revealing type, then hold briefly. Do not introduce Chinese text, garbled characters, or misspellings. Each role and each name appears once only; do not assign multiple roles to the same name. Vary the transitions: circular vinyl-record wipes, vertical car-door cuts, long character shadows wiping frame, red-line slices, oversized letter masks, split-screen reconfigurations, hard color-block cuts, and tiled frames snapping into place. Keep every transition crisp, rhythmic, suspenseful, and collage-driven. No soft dissolves or fluid morphs. BGM: an original 15-second title cue, 60% suspense and 40% jazz. Use a low drone, tense string pizzicato, cool synth pulses, low kick, sparse brushwork, fragments of walking bass, short baritone-sax phrases, and clipped brass accents. Build suspense with low frequencies and hi-hat in the first 2 seconds; bring in the low beat at 3 seconds, jazz-bass movement at 6 seconds, and a short sax/brass riff at 10 seconds. Freeze the final 2 seconds on a tense chord and drum hit. Keep it mysterious and criminally cool, never upbeat, and do not imitate an existing melody. PRODUCTION CONTROL MODE: Reference to Video. Images 1–5 define graphic language, character silhouettes, palette and credit layout; do not combine identities across references. SHOT PLAN: black-and-white linework → geometric split-screen assembly → prop close-ups → final ensemble title. TYPOGRAPHY LOCK: exact English credit strings supplied in the prompt, one credit per card, minimum one-second hold. MOTION: masks, slides and snap cuts on beat; no fluid morphing. AUDIO: brushed drums, upright bass and clipped brass accents. AVOID: narrative lip sync, 3D rendering, horror imagery and decorative fake text.”
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Create a 15-second, 16:9 opening-title sequence for a stylish crime mystery. Draw from retro Japanese animation titles, hard-edged silhouettes, comic-book collage, asymmetric split screens, bold geometric color fields, English credit typography, sparse katakana accents, and a noir-jazz sensibility. Aim for 60% suspense and 40% jazz: mysterious, cool, agile, and urban—never horror, heavy drama, or a cheerful jazz music video. Build the sequence as motion-graphics collage: linework appears over black, split-screen boundaries snap into place, then color blocks and frames assemble piece by piece. Character silhouettes, prop close-ups, and English credits slide, pop, and reveal through masks on the beat. Keep it designed and graphic, not like conventional narrative animation. Credits must be clean and legible. Animate thin frames drawing on, names sliding in, letters appearing one at a time, or color blocks revealing type, then hold briefly. Do not introduce Chinese text, garbled characters, or misspellings. Each role and each name appears once only; do not assign multiple roles to the same name. Vary the transitions: circular vinyl-record wipes, vertical car-door cuts, long character shadows wiping frame, red-line slices, oversized letter masks, split-screen reconfigurations, hard color-block cuts, and tiled frames snapping into place. Keep every transition crisp, rhythmic, suspenseful, and collage-driven. No soft dissolves or fluid morphs. BGM: an original 15-second title cue, 60% suspense and 40% jazz. Use a low drone, tense string pizzicato, cool synth pulses, low kick, sparse brushwork, fragments of walking bass, short baritone-sax phrases, and clipped brass accents. Build suspense with low frequencies and hi-hat in the first 2 seconds; bring in the low beat at 3 seconds, jazz-bass movement at 6 seconds, and a short sax/brass riff at 10 seconds. Freeze the final 2 seconds on a tense chord and drum hit. Keep it mysterious and criminally cool, never upbeat, and do not imitate an existing melody. PRODUCTION CONTROL MODE: Reference to Video. Images 1–5 define graphic language, character silhouettes, palette and credit layout; do not combine identities across references. SHOT PLAN: black-and-white linework → geometric split-screen assembly → prop close-ups → final ensemble title. TYPOGRAPHY LOCK: exact English credit strings supplied in the prompt, one credit per card, minimum one-second hold. MOTION: masks, slides and snap cuts on beat; no fluid morphing. AUDIO: brushed drums, upright bass and clipped brass accents. AVOID: narrative lip sync, 3D rendering, horror imagery and decorative fake text.
CinematicHand-Drawn Kitchen Creature
Cinematic- Model
- MiniMax H3
- Duration
- 15 seconds
- Resolution
- 768p
- Est. cost
- 90 credits
“15 seconds, 16:9 landscape. Blend live-action footage of a small kitchen at dusk with hand-drawn luminous animation. The last sunset light lingers at the window. The lived-in kitchen contains an old wooden table, a half-washed mug, a lightly fogged glass bottle, and a hanging dish towel. Shoot as if someone is filming one-handed on a phone: subtle hand tremor, hesitant close-focus pulls, backlit exposure breathing, and slightly coarse noise in the shadows. It should feel like an astonishing event captured in a rush at home, not a carefully dressed commercial. Do not show giant eyes, split mouths, fangs, threatening behavior, lunges, sudden black frames, or jump scares. Use only room tone, cloth friction, a soft mug clink, faucet drips, the camera operator’s footsteps and quiet breathing, plus gentle electronic tones and tiny vocalizations from the drawn creatures. PRODUCTION CONTROL MODE: Text to Video. TIMELINE: 0–4s hesitant kitchen discovery; 4–9s luminous creature crosses the table; 9–13s it reacts to a mug clink; 13–15s operator steadies the phone. CAMERA: one-handed phone, delayed autofocus and exposure breathing. SOUND: room tone, faucet drip, cloth friction, mug clink, footsteps and breathing; only tiny electronic creature tones, no score. CONTINUITY: kitchen layout and sunset direction remain stable. AVOID: giant eyes, fangs, lunges, jump cuts to black and studio lighting.”
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15 seconds, 16:9 landscape. Blend live-action footage of a small kitchen at dusk with hand-drawn luminous animation. The last sunset light lingers at the window. The lived-in kitchen contains an old wooden table, a half-washed mug, a lightly fogged glass bottle, and a hanging dish towel. Shoot as if someone is filming one-handed on a phone: subtle hand tremor, hesitant close-focus pulls, backlit exposure breathing, and slightly coarse noise in the shadows. It should feel like an astonishing event captured in a rush at home, not a carefully dressed commercial. Do not show giant eyes, split mouths, fangs, threatening behavior, lunges, sudden black frames, or jump scares. Use only room tone, cloth friction, a soft mug clink, faucet drips, the camera operator’s footsteps and quiet breathing, plus gentle electronic tones and tiny vocalizations from the drawn creatures. PRODUCTION CONTROL MODE: Text to Video. TIMELINE: 0–4s hesitant kitchen discovery; 4–9s luminous creature crosses the table; 9–13s it reacts to a mug clink; 13–15s operator steadies the phone. CAMERA: one-handed phone, delayed autofocus and exposure breathing. SOUND: room tone, faucet drip, cloth friction, mug clink, footsteps and breathing; only tiny electronic creature tones, no score. CONTINUITY: kitchen layout and sunset direction remain stable. AVOID: giant eyes, fangs, lunges, jump cuts to black and studio lighting.
Comparison Tip
Compare cost per accepted clip, not advertised request price alone.
Cost per Accepted Clip = Total Generation Spend ÷ Accepted Outputs
MiniMax H3 vs Hailuo 2.3
If “Hailuo” means the MiniMax-Hailuo-2.3 API model, this is the useful model-to-model comparison.
| Capability | MiniMax H3 | MiniMax-Hailuo-2.3 |
|---|---|---|
| Model generation | Current general-purpose multimodal system | Earlier specialized hosted model |
| Text-to-video / image-to-video | Yes / Yes | Yes / Yes |
| Native generated audio | Yes, 32 kHz stereo | No equivalent capability in the current V1 contract |
| Duration | Any whole second from 4–15 | 768P: 6 or 10 sec; 1080P: 6 sec |
| Maximum documented output | Up to 2K through hosted workflow | 1080P |
| Frame rate | 24 FPS | 24 FPS |
| First frame | Yes | Yes |
| First + last frame | Yes, FL2VA | Not a primary 2.3 endpoint; Hailuo-02 has FL2V |
| Multiple image references | Yes, up to 9 in Ref2VA | No equivalent H3-style contract |
| Video / audio references | Yes / Yes, with documented limits | No equivalent H3-style contract |
| Camera direction | Natural-language multimodal direction | 15 explicit bracketed commands in T2V |
| Open weights / local route | Public H3-Base at shorter-side 768px | No equivalent official weight release |
| Hosted API generation | V2 H3 workflow | V1 video-generation workflow |
| Pricing model | Per output second | Per generated clip/preset |
What Changed from Hailuo 2.3 to MiniMax H3?
The largest change is not simply resolution. Hailuo 2.3 belongs to MiniMax’s earlier specialized video-model generation. H3 was designed around unified multimodal context, allowing text, images, video and audio to participate in one generation contract. That changes both what can be supplied and how creative intent is expressed.
1. Broader Multimodal Context
H3 can use images, video and audio as contextual references in Ref2VA. Hailuo 2.3’s V1 API is primarily text-to-video and first-frame image-to-video.
2. Native Audio-Video Generation
H3 generates video together with native stereo audio. Hailuo 2.3 does not expose an equivalent native audiovisual mode.
3. Flexible Duration
H3 supports whole-second durations from 4 through 15 seconds. Hailuo 2.3 uses fixed six- and ten-second presets at 768P and six seconds at 1080P.
4. Higher Maximum Resolution
H3’s hosted system supports up to 2K. Hailuo 2.3’s documented maximum API resolution is 1080P.
5. Open-Weight H3-Base
MiniMax released H3-Base weights. Hailuo 2.3 has no equivalent official public-weight release.
MiniMax H3 vs Hailuo AI
This is not a model-versus-model comparison. MiniMax H3 is the underlying video-generation model/system. Hailuo AI is MiniMax’s creator-facing product and an official browser-based route for accessing H3. The product can expose model capabilities while applying its own account limits, credits, presets, settings and availability.
| Question | MiniMax H3 | Hailuo AI |
|---|---|---|
| What is it? | Video-generation model/system | Web product |
| Who develops it? | MiniMax | MiniMax |
| Is it a competing model? | — | No |
| API | MiniMax Open Platform | Product UI is not the API contract |
| Local weights | H3-Base available | Product itself is hosted |
| Pricing | API/model pricing | Product credits and plans can differ |
Hailuo AI is an official web route for using MiniMax H3.
Is MiniMax H3 the Same as “Hailuo 3”?
“Hailuo 3” or “Hailuo H3” can appear as informal community or search shorthand for the H3 generation, but the official current model name used by MiniMax is MiniMax H3. For documentation, pricing, API integration and citations, use the official identifier rather than assuming every reference to “Hailuo 3” describes a separate official model.
Is H3 the successor to Hailuo 2.3?
H3 follows MiniMax’s earlier Hailuo video-model generations, but it is not a drop-in version-number change. Its architecture, multimodal input contract, API generation and deployment options differ substantially. MiniMax H3 is not a drop-in model-name replacement for Hailuo 2.3.
Hailuo 2.3 Still Has One Useful Control Advantage: Explicit Camera Commands
Hailuo 2.3’s text-to-video API retains an explicit bracketed camera-command syntax. That can help an existing production pipeline where deterministic prompt formatting and a known vocabulary matter.
Truck
[Truck left] · [Truck right]Pan
[Pan left] · [Pan right]Push / Pull
[Push in] · [Pull out]Pedestal
[Pedestal up] · [Pedestal down]Tilt
[Tilt up] · [Tilt down]Zoom
[Zoom in] · [Zoom out]Other
[Shake] · [Tracking shot] · [Static shot]Multiple commands can be combined, and sequential movements can be written in prompt order. MiniMax recommends limiting simultaneous combinations. Hailuo 2.3 exposes an explicit command syntax; that does not establish universally better camera control than H3.
Pricing: H3 vs Hailuo 2.3
These are current MiniMax Open Platform pay-as-you-go list prices verified September 5, 2026. Prices can change and product credits in Hailuo AI are separate.
| Model | Resolution | Billing unit | List price | Example |
|---|---|---|---|---|
| MiniMax H3 | 768P | Per output second | $0.08/sec | $0.48 for 6 sec |
| MiniMax H3 | 2K | Per output second | $0.13/sec | $0.78 for 6 sec |
| H3 regeneration | 768P → 2K | Per regenerated second | $0.05/sec | $0.30 for 6 sec |
| Hailuo 2.3 | 768P | 6-second clip | $0.28 | $0.28 |
| Hailuo 2.3 | 768P | 10-second clip | $0.56 | $0.56 |
| Hailuo 2.3 | 1080P | 6-second clip | $0.49 | $0.49 |
| Hailuo 2.3 Fast | 768P | 6-second I2V clip | $0.19 | $0.19 |
| Hailuo 2.3 Fast | 768P | 10-second I2V clip | $0.32 | $0.32 |
| Hailuo 2.3 Fast | 1080P | 6-second I2V clip | $0.33 | $0.33 |
H3 input material also has separate rules: audio is listed free; the first five images are free and additional images are $0.04 each; video references are billed by input duration at the output-resolution rate. Regeneration has its own input rules. The cheapest generation request is not always the cheapest accepted production clip.
Compare Production Cost, Not Just Request Price
Measure retries, rejected clips, post-production work and delivery resolution.
Test a Real H3 BriefAPI Migration: V1 Hailuo 2.3 to V2 H3
Do not change only the model string. Hailuo 2.3 creates a V1 video-generation task around a prompt, optional first frame, fixed duration and resolution. H3’s V2 workflow accepts a richer multimodal contract and uses different task creation, context and regeneration concepts.
| Integration concern | Hailuo 2.3 | MiniMax H3 | Migration action |
|---|---|---|---|
| Endpoint generation | V1 video_generation | V2 H3 workflow | Build a versioned adapter |
| Duration | 6 or 10 presets | 4–15 whole seconds | Validate arbitrary duration |
| Resolution | 768P / 1080P combinations | 768P / hosted 2K workflow | Map quality intent explicitly |
| Inputs | Prompt + first frame | Text + image/video/audio references | Replace payload builder |
| Audio output | No equivalent native contract | Native stereo | Update media handling |
| Camera control | Bracket commands | Natural multimodal direction | Retest prompt templates |
| Cost | Per clip | Per output second + possible reference charges | Update estimator and telemetry |
Run contract tests for request validation, task status, callbacks, failure recovery, output download, credit accounting and moderation. Keep the V1 adapter available until matched production tests pass.
Local H3-Base vs Hosted H3 and Hailuo
H3-Base weights are public, but the complete official 2K workflow still includes hosted stages. Local H3-Base produces shorter-side 768px output and requires substantial infrastructure. H3-Context-IR and H3-Regenerate-2K are not part of the released local stack. Hailuo 2.3 remains a hosted API model without an equivalent official public-weight release.
| Route | What runs locally | Hosted dependency | Best fit |
|---|---|---|---|
| H3-Base local | FL2VA or Ref2VA base checkpoint | None for base-only 768px path | Research, control and open-weight experimentation |
| Official complete H3 2K workflow | H3-Base can be local | Context-IR and 2K regeneration APIs | Official high-resolution pipeline |
| H3 hosted API | Nothing required locally | Full managed generation | Production teams wanting managed infrastructure |
| Hailuo 2.3 API | Nothing required locally | V1 hosted generation | Stable legacy integrations |
For hardware and deployment details, read the MiniMax H3 open weights, MiniMax H3 local requirements and MiniMax H3 ComfyUI workflow guides.
Benchmark Methodology and Current Status
MiniMax3.org does not publish a visual-quality winner until a matched first-party benchmark is complete. The present comparison is a documented capability, contract and cost comparison. Its benchmark status is first_party_test_pending.
Matched prompt
“A product designer places a translucent cobalt bottle on a pale stone plinth at sunrise. Slow push-in, restrained cloth movement, realistic reflections, no cuts, maintain label geometry.” Use the same subject, framing, movement, aspect ratio and acceptance criteria. Where capability envelopes differ, document the unavoidable setting difference instead of hiding it.
Record per run
- Model and endpoint
- Prompt and negative constraints
- Inputs and hashes
- Duration, resolution and aspect ratio
- Generation spend
- Retry count
- Accepted or rejected
- Wall-clock latency
- Post-production time
- Failure reason
Acceptance criteria
Subject consistency; readable label geometry; no identity mutation; camera direction followed; no unwanted cuts; coherent motion; no severe limb or object artifacts; audio fit where requested. Calculate cost per accepted clip from all spend, including failed and rejected attempts.
Machine-Readable Comparison Dataset
The same entity distinctions and verified fields are available for reuse. Hailuo AI’s non-applicable model fields are deliberately null.
MiniMax H3 vs Hailuo FAQ
Is MiniMax H3 the same as Hailuo AI?
No. MiniMax H3 is the underlying multimodal video-generation model/system. Hailuo AI is MiniMax's creator-facing web product and an official online route for using H3.
What is the difference between MiniMax H3 and Hailuo 2.3?
H3 is the newer general-purpose multimodal generation system. It supports 4–15 second output, native stereo audio, up to 2K output, broader multimodal references and public H3-Base weights. Hailuo 2.3 is an earlier hosted T2V/I2V model with 768P 6/10-second and 1080P six-second presets.
Is MiniMax H3 Hailuo 3?
“Hailuo 3” or “Hailuo H3” may be used informally in search or community discussions, but MiniMax’s official current model name is MiniMax H3. Use the official model name for API, pricing and technical references.
Is H3 newer than Hailuo 2.3?
Yes. H3 follows MiniMax’s earlier Hailuo video-model generations and introduces a new general-purpose multimodal architecture and workflow.
Is MiniMax H3 better than Hailuo 2.3?
H3 has a broader current capability contract, including native audio, up to 2K output, longer flexible duration and multimodal references. That does not prove it produces a better result for every prompt. A fair quality comparison requires matched first-party tests.
Which has higher resolution, H3 or Hailuo 2.3?
MiniMax H3’s hosted system supports output up to 2K. Hailuo 2.3’s documented maximum API output is 1080P.
Which can generate longer videos?
H3 supports generation from 4 through 15 seconds. Hailuo 2.3 supports six or ten seconds at 768P and six seconds at 1080P.
Does MiniMax H3 generate audio?
Yes. MiniMax documents H3 video output with native 32 kHz stereo audio.
Does Hailuo 2.3 generate native audio?
The current Hailuo 2.3 video-generation API documentation does not expose an equivalent native audiovisual output contract to H3.
Is MiniMax H3 open source?
MiniMax publicly released H3-Base weights under its H3 community license. However, the official full 2K workflow also uses hosted H3-Context-IR and H3-Regenerate-2K stages, so the complete official 2K stack should not be described as fully local.
Can Hailuo 2.3 run locally?
MiniMax does not provide an equivalent official public-weight release for Hailuo 2.3. It is primarily documented as a hosted API model.
Is Hailuo AI free?
Hailuo AI is a product with its own current credit, plan and product rules. Those rules are separate from MiniMax H3 API list pricing and can change independently.
Is H3 cheaper than Hailuo 2.3?
Not for every request shape. A six-second H3 768P output is nominally $0.48 at current list pricing, while a Hailuo 2.3 768P six-second request is $0.28. Their capabilities and output contracts are not identical.
How much does MiniMax H3 cost?
Current MiniMax list pricing is $0.08 per output second at 768P and $0.13 per output second at 2K, before applicable reference-input charges.
How much does Hailuo 2.3 cost?
Current list prices include $0.28 for 768P six seconds, $0.56 for 768P ten seconds and $0.49 for 1080P six seconds.
What is Hailuo 2.3 Fast?
MiniMax-Hailuo-2.3-Fast is a lower-cost, faster Hailuo 2.3 variant documented for image-to-video workflows.
Does Hailuo 2.3 support camera controls?
Yes. Its T2V API documents 15 explicit bracketed camera commands, including truck, pan, push, pull, pedestal, tilt, zoom, shake, tracking and static-shot commands.
Does H3 support first and last frames?
Yes. H3’s FL2VA family supports zero, one or two images, including first-frame, last-frame and first-plus-last-frame generation.
Can H3 use video and audio references?
Yes. H3 Ref2VA supports multimodal references including images, video clips and audio under documented input limits.
Should I migrate from Hailuo 2.3 to H3?
Migrate when H3 solves a production requirement Hailuo 2.3 cannot, such as longer flexible duration, native audio, 2K, multimodal references or open-weight experimentation. Benchmark existing integrations first.
Can I use H3 through Hailuo AI?
Yes. MiniMax lists Hailuo AI as an official web-app route for using MiniMax H3.
Is H3 API compatible with Hailuo 2.3 API?
No. Treat H3 as a V2 integration change rather than a drop-in model-string replacement for the Hailuo 2.3 V1 workflow.
Editorial Method
This comparison separates model identity, product identity, official specifications, API contracts and MiniMax3.org first-party testing.
Official capabilities and pricing are checked against current MiniMax sources. Community naming such as “Hailuo 3” is not treated as an official model identifier unless MiniMax documents it that way.
Where no controlled matched benchmark exists, this page reports documented differences rather than inventing a quality winner.
Continue with the MiniMax H3 model guide, official MiniMax H3 resources, MiniMax H3 API guide, MiniMax H3 image-to-video, MiniMax H3 reference-to-video, MiniMax pricing and free access guide or MiniMax H3 alternatives.
Sources & Verification
| Source | What it verifies | Last checked |
|---|---|---|
| MiniMax H3 launch and research page | H3 identity, multimodal context, native stereo audio, 15 seconds, 2K and Hailuo AI access | September 5, 2026 |
| MiniMax-H3 official GitHub repository | 4–15 seconds, 24 FPS, 32 kHz stereo, FL2VA, Ref2VA, public weights and hosted-stage boundary | September 5, 2026 |
| MiniMax Open Platform H3 pricing | 768P, 2K, input-material and regeneration list prices | September 5, 2026 |
| MiniMax V1 text-to-video API | Hailuo 2.3 model IDs, durations, resolutions and 15 camera commands | September 5, 2026 |
| MiniMax V1 image-to-video API | Hailuo 2.3 and Fast image-to-video contracts | September 5, 2026 |
| MiniMax model introduction | Current and earlier video-model family distinctions | September 5, 2026 |
Should You Upgrade from Hailuo 2.3?
Run the same production brief in both workflows. If H3 solves a real requirement or lowers accepted-output cost, migrate. If not, keep the workflow that already works.
Try MiniMax H3MiniMax3.org is independent and is not operated by or affiliated with MiniMax or Hailuo AI. Product and model names are used for factual comparison.